Monday 25 October 2010

Sound and Dialogue script

Sound and Dialogue Script

Time: 2:06-2:08
Location: In the furnace (Cut scene)
Sounds: Bubbling or gurgling of monster dying and melting away
Time: 2:09-2:11
Location: In furnace (Cut scene)
Sounds: Metal door scraping up and a buzzing sound of an alarm
Time: 2:12-2:20
Location: Outside furnace
Sounds: Footsteps on concrete floor
Dialogue:
Sheva “This thing was responsible for the deaths of alpha team. We need to report this to HQ.”
Time: 2:20-2:25
Location: corridor and empty room
Sounds: foot steps
Time: 2:26-2:28
Location empty room
Sounds: door unlocking and Chris kicking the door
Time: 2:29-2:37
Location: corridor
Sounds: footsteps
Time: 2:38-2:39
Sound: collecting ammo
Time: 2:40-2:43
Sound: Gun reloading
Dialogue:
Chris “Come on”
Sheva “Roger”
Chris “Come on”
Sheva “Roger”
Chris “You grab it”
Sheva “Ok”
Time: 2:52-2:55
Sounds: gunshot, shattering glass and gun reloading
Time: 2:56-2:58
Sounds: footsteps
Time: 2:59-3:06
Sounds: elevator unlocking, doors opening and elevator going up
Time: 3:07-3:12
Sounds: loading screen
Time: 3:13-3:14
Location: elevator leading to garage
Sounds: elevator doors opening
Time: 3:15-3:27
Location: garage
Sounds: Heavy breathing, heavy footsteps and security camera
Music: light but eerie
Time: 3:28-3:39
Location: inside car
Sounds: laptop, car driving off, paper in the wind
Dialogue:
Irving “let’s go”
Time: 3:40-3:49
Sounds: footsteps, shuffling and car door opening
Dialogue:
Chris “I got it”
Time: 3:50
Sounds: brief case opening
Time: 3:52
Dialogue:
Sheva “What was that thing?”
Chris “A B.O.W that scum bad Irving left behind to set us up”
Time: 3:58
Sounds: laptop typing
Dialogue:
Chris “Considering what it did to Alpha Team, I think we’re lucky to still be breathing.”
Sheva “If only we could have gotten there sooner”
Chris “If we had, we’d probably be dead to”
Sound: laptop typing and radio interference until end of conversation
Chris “Chris to HQ, do you copy?”
HQ “This is HQ. Excellent work out there. We’ll analyze the data immediately.”
Chris “This whole town’s gone to hell.”
Chris “The people here they’re acting like those Ganado detailed in the Kennedy report and aside from that, there’s something new, something we’ve never encountered before.”
Sheva “Our transportation has been taken out too. Requesting a mission update.”
HQ “The mission stands. Capturing Irving is your top priority. We believe he may have fled to the mines on the other side of the train station.”
Chris “Wait, we’re the only two left, you want us to go in there alone!?”
HQ “Delta Team have been dispatched and are on their way. They will assist you in locating and apprehending Irving.”
Sheva “But wait, we can’t...”
HQ “I repeat your mission stands. We can’t afford to let him get away. Proceed to the mines beyond the station. Over and out.”
Sheva “This is insane!”
Chris “You ever get the feeling you’re expendable?”
Music: dark and tense
Time: 5:13-5:15
End of chapter scene
Music: calm

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